Character Stats¶
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Attributes¶
Attributes represent a character's innate qualities and are rated on a scale from 8 to 12.
- Precision
- Insight
- Charm
- Resilience
- Creativity
- Timing
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Skills¶
Skills represent a character's abilities in broad areas and are rated on a scale from 1 to 5.
- Tech
- Ops
- Recon
- Social
- Engineering
- Tactics
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Focuses¶
A character can have up to 3 focuses, which are specific areas of expertise that provide an additional dice when performing related actions.
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Combat Values¶
Combat values represent a character's proficiency in different combat categories and are rated on a scale from 1 to 5.
- Ranged Combat
- Melee Combat
- Unarmed Combat
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Proficiencies¶
A character can earn multiple proficiencies rated from 0-3, which represent specialized training or experience in specific areas. Each proficiency can be added to a related skill or combat check, if it suits the situation.
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Derived Stats¶
Derived stats are calculated from a character's attributes and skills, and represent their overall capabilities in certain areas.
Initiative¶
(Timing + Recon + Ops + Tactics) / 4
Attack Base¶
(Prec + Resi + Timing + Ops + Tact) / 5
Defense Base¶
(Resi + Timing + Ops + Tact) / 4