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Initiative

Initiative is the measure of how quickly a character can react in combat. It determines the order of actions in combat rounds, with higher initiative values allowing characters to act before those with lower values.


Derived Base Value

The initiative base value is derived from the character's attributes and skills, calculated using the following formula:

\[ \text{Initiative Base Value} = \frac{2 \times \text{Timing} + \text{Insight} + 2 \times \text{Recon} + \text{Tactics}}{3} \]
Example Calculation

Consider a character with the following attributes and skills:

  • Timing: 10
  • Insight: 8
  • Recon: 2
  • Tactics: 4

The initiative base value would be calculated as follows:

\[ \text{Initiative Base Value} = \frac{2 \times 10 + 8 + 2 \times 2 + 4}{3} = \frac{20 + 8 + 4 + 4}{3} = \frac{36}{3} = 12 \]

Character Modifier

Additionally, each character has an initiative modifier that can range from 0 to 6, which is added to the initiative base value to determine the final initiative score.

\[ \text{Final Initiative} = \text{Initiative Base Value} + \text{Initiative Modifier} \]
Example Calculation

Using the previous example, if the character has an initiative modifier of 2, the final initiative would be calculated as follows:

\[ \text{Final Initiative} = 12 + 2 = 14 \]

Reference Values

Crew

Character Base Modifier Final Initiative
Androni 12 2 14
Bum 13 2 14
Klix 12 3 17
Narik 13 4 16

NPC Archetypes

Character Base Modifier Final Initiative
MIN 7 0 7
AVG NPC 11 2 13
MAX 17 6 23