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Item List

During the campaign, we will extend a central "item price list" based on the above matrix, categorizing all relevant items and services encountered by the players. This will serve as a reference for pricing decisions and help maintain consistency throughout the campaign. It may also include sample items for each category for better planning.

Clothing & Personal

Item/Service Price (bars) Tier Quantity Unit Source
Basic work clothes 0.05 1 1 item example
Basic civilian attire 0.08 1 1 item example
Standard uniform 0.08 1 1 item example
Cadet's uniform 0.25 2 1 item canon
Dress from Garak's Clothiers 0.9 2 1 item canon
Quality formal wear 1 2 1 item example
Designer outfit 1.2 2 1 item example
Custom-tailored business suit 2.1 3 1 item example
Formal evening wear 2.1 3 1 item example
Specialty uniform (profession-specific) 3 3 1 item example
Luxury fashion 8 4 1 item example
Exclusive designer piece 12 4 1 item example
Haute couture 40 5 1 item example
Ceremonial robes (hand-crafted) 60 5 1 item example

Components & Materials

Item/Service Price (bars) Tier Quantity Unit Source
Scrap duranium pieces 0.02 1 1 kg example
Common isolinear chips (used) 0.05 1 example
Standard power cells 0.08 1 10 items example
Quality isolinear rods (new) 0.4 2 example
Micro-fusion reactor parts 0.6 2 example
Tricorder components 0.8 2 example
Rare mineral samples (dilithium trace) 2.5 3 example
Borg Nanoprobe 6 5 1 item canon
Advanced sensor array parts 6.5 3 example
Subspace transceiver module 8 3 1 item example
Self-sealing stem bolt 10 3 100 Gros canon
High-grade duranium (refined) 16 4 10 kg example
Bioneural gel pack 25 4 1 item example

Docking Fees

Item/Service Price (bars) Tier Quantity Unit Source
Shuttlecraft landing fee 0.5 1 each campaign
Runabout landing fee 0.8 1 each campaign
Freighter landing fee - standard 1 2 each campaign
Mixed-use dock landing fee 1.5 2 each campaign
Large transport landing fee 5 2 each campaign
Passenger terminal landing fee - standard 15 3 each campaign
Freight terminal landing fee - tonnage based 15 3 each campaign
Private hangar landing fee 30 4 each campaign

Entertainment

Item/Service Price (bars) Tier Quantity Unit Source
Street performance 0.01 1 example
Basic game 0.02 1 example
Tongo purchase price 0.15 2 canon
Tongo opening risk 0.25 2 canon
Holosuite program: A Visit with the Pleasure Goddess of Rixx 0.5 2 canon
Fighting Pits - entrance fee minimum 0.5 2 1 person campaign
Premium holosuite program 0.8 2 example
Concert tickets 1 2 example
Concert tickets (premium seats) 1.8 3 example
Buy In for High Stake Games in Casino 2 3 1 person campaign
Emerald Veil - entry fee 2 3 each campaign
Golden Hour Club - monthly dues 5 3 month campaign
Emerald Veil - private session 10 4 1 hour campaign
Golden Hour Club - membership fee 10 3 each campaign
Fighting Pits - entrance fee standard 10 3 each campaign
Exclusive event access 10 4 example
Private performance 12 4 example
Emerald Veil - elite private access 25 4 each campaign
Elite gala 50 5 example
Royal court entertainment 75 5 example
Private concert (famous musician) 95 5 example

Equipment & Tools

Item/Service Price (bars) Tier Quantity Unit Source
Basic hand tools 0.05 1 1 item example
Multitool (basic) 0.06 1 1 item example
Simple repair kit 0.08 1 1 item example
Standard toolkit 0.5 2 1 item example
Professional tool kit 0.65 2 1 item example
Basic Scanner 0.75 2 1 item example
Professional equipment set 3 3 1 item example
Engineering diagnostic device 3.8 3 1 item example
Medical tricorder 6 3 1 item example
Advanced Diagnostics Tools 15 4 1 item example
Advanced portable lab 18 4 1 item example
Specialized lab equipment 20 4 1 item example
Cutting-edge research equipment 80 5 1 item example
Experimental research equipment 95 5 1 item example
Rare scientific instruments 100 5 1 item example

Fees & Permits

Item/Service Price (bars) Tier Quantity Unit Source
Toll per head entering Ferengi house 0.0005 1 1 person canon
Trading license 0.5 2 1 item example
Station docking fee 0.6 2 1 ship example
Business permit 3 3 example
Import/export license 4 3 1 item example
Special authorization 12 4 1 person example
Restricted zone access 12 4 1 person example
Diplomatic credentials 50 5 1 person example
Unrestricted access pass 80 5 1 person example

Food & Drink

Item/Service Price (bars) Tier Quantity Unit Source
Root beer crate 0.005 1 1 item canon
Worker's End - cheap drink 0.005 1 1 item campaign
Street food, minimal nutrition 0.005 1 1 item example
Replicated ration pack 0.008 1 1 item example
Worker's End - cheap food 0.01 1 1 item campaign
Worker's End - basic meal 0.02 1 1 item campaign
Jumja stick 0.03 2 1 item example
Pub meal with drink 0.04 2 1 item example
Standard restaurant, basic but safe 0.05 2 1 item example
Foreman's Cantina - standard drink 0.08 2 1 item campaign
Foreman's Cantina - premium drink 0.1 2 1 item campaign
Foreman's Cantina - meal 0.15 2 1 item campaign
Foreman's Cantina - quality meal 0.2 2 1 item campaign
Hasperat meal 0.25 3 1 item example
Good restaurant, quality ingredients 0.3 3 1 item example
Klingon heart of targ 0.35 3 1 item example
Chef's tasting menu 1 4 1 item example
Duranium Rose - dinner 1.2 4 1 item campaign
Upscale dining, specialty cuisine 1.25 4 1 item example
Rare Cardassian kanar vintage 1.5 4 1 item example
Duranium Rose - private room dinner 3 4 1 item campaign
Exclusive chef's table experience 8 5 1 item example
Elite establishment, rare ingredients 10 5 1 item example
2309 Chateau Picard 12 5 1 item example

Illicit

Item/Service Price (bars) Tier Quantity Unit Source
Small bribe 0.5 1 1 item example
Small smuggling fee 0.8 1 1 item example
Minor bribe 1 2 1 item example
Black market access 2 2 1 item example
Significant bribe 10 3 1 item example
Major bribe 25 4 1 item example
Contraband shipping 30 4 example
State-level bribe 250 5 1 item example
Brunts bribe to Quark for making him financial advisor to the Nagus 1200 5 1 item canon
Lissepian Mother's Day Heist 20000 5 1 item canon

Information

Item/Service Price (bars) Tier Quantity Unit Source
Street rumors 0.02 1 1 item example
Basic public records 0.03 1 1 item example
Minor Intelligence 0.3 2 1 item example
Trade route data 0.4 2 1 item example
Detailed dossier 2 3 1 item example
Security Codes 3 3 1 item example
Classified intel 15 4 1 item example
Strategic information 20 4 1 item example
Deep-cover intelligence 80 5 1 item example
State secrets 100 5 1 item example

Labor & Services

Item/Service Price (bars) Tier Quantity Unit Source
Quark's personnel during the Cardassian Occupation 0.0005 1 1 day canon
Simple worker 0.1 1 1 day example
Maintenance technician 0.3 2 1 day example
Administrative clerk 0.4 2 1 day example
Quark's dabo girls on DS9 / per pay cycle 0.7 2 canon
Engineering consultant 0.8 3 1 hour example
Creation of custom holosuite program 1 3 1 item canon
Quark's daily profit 5 3 1 day canon
Expert consultant 10 4 1 day example
Master craftsmen 12 4 1 day example
Expert witness testimony 27 4 1 day example
Elite specialist 50 5 1 day example
Renowned expert 60 5 1 day example

Lodging

Item/Service Price (bars) Tier Quantity Unit Source
Cargo handler flat - basic 0.05 1 1 night campaign
Flophouse, shared spaces, basic shelter 0.05 1 1 night example
Crew quarters (shared) 0.08 1 1 night example
Cargo handler flat - standard 0.1 1 1 night campaign
Cargo bay sleeping space 0.12 1 1 night example
Budget chain hotel 0.2 2 1 night example
Standard hotel, private room, clean 0.2 2 1 night example
Merchant's Rest - standard room 0.2 2 1 night campaign
Station guest quarters 0.28 2 1 night example
Merchant's Rest - suite 0.35 2 1 night campaign
Quality hotel, comfortable, good service 0.8 3 1 night example
Boutique hotel room 0.85 3 1 night example
Transit House - basic room 0.9 3 1 night campaign
Transit House - quality room 1.1 3 1 night campaign
Suite with workspace 1.2 3 1 night example
Binary Shadow Casino (basic room) 1.8 3 1 night campaign
Luxury resort oceanview 4.5 4 1 night example
Upscale hotel, premium rooms 5 4 1 night example
Penthouse suite 5.5 4 1 night example
Elite suites, exceptional service 12 5 1 night example
Private estate guest wing 15 5 1 night example
Diplomatic residence 19 5 1 night example

Medical

Item/Service Price (bars) Tier Quantity Unit Source
First aid 0.05 1 1 item example
Basic checkup 0.08 1 1 item example
Fee for entering Dr. Orpax waiting room 0.1 4 1 item canon
Standard treatment 0.4 2 1 item example
Minor surgery 0.7 2 1 item example
Specialist care 5 3 1 item example
Complex procedure 6 3 1 item example
Experimental treatment 50 5 1 item example
Rare genetic therapy 100 5 1 item example
Renowned surgeon (per procedure) 112 5 1 item example

Real Estate

Item/Service Price (bars) Tier Quantity Unit Source
Cargo bay storage 0.8 1 10 cubic meter/month example
Personal locker rental (annual) 1.2 1 1 year example
Market stall license 1.5 1 1 month example
Workshop space lease (annual) 4 2 1 year example
Bajoran land 5 2 7 Tessipate canon
Small residential quarters (per year) 6 2 1 year example
Private office space (per year) 7 2 1 year example
Commercial storefront (per year) 12 3 1 year example
Small cargo bay ownership 18 3 1 item example
Multi-unit residential building 80 4 1 item example
Large warehouse complex 150 4 1 item example
Commercial complex 250 4 1 item example
Station sector lease 1000 5 99 year example
Orbital facility ownership 2500 5 1 item example
Quark's bar value 5000 4 1 item canon

Services

Item/Service Price (bars) Tier Quantity Unit Source
Deep Market - forged documents high 1 2 each campaign
Transit House - forger network introduction 1 1 each campaign
Mixed-Use Docks - bribe standard 1 2 each campaign
Deep Market - unmarked weapon high 1 2 each campaign
Junior staff bribe (Emerald Veil) 5 2 each campaign
Underground Network - Vorkal facility location 5 2 each campaign
Golden Hour Club - legal consultation premium 5 3 hour campaign
Mixed-Use Docks - bribe for documentation 5 2 each campaign
Golden Hour Club - legal consultation 5 3 hour campaign
Golden Hour Club - forged documents low 5 3 each campaign
Dr. Voran - major procedure 5 2 each campaign
Deep Market - forged documents low 10 3 each campaign
Gleaming district official bribe - minor 10 2 each campaign
Golden Hour Club - forged documents high 10 3 each campaign
Mixed-Use Docks - tunnel guide service 10 3 each campaign
Worker's End owner Grell loan shark debt 10 3 each campaign
Transit House - warning service weekly 10 3 week campaign
Deep Market - unmarked weapon low 15 4 each campaign
Underground Network - guide Scratch minimum 20 3 each campaign
Mixed-Use Docks - tunnel guide premium 20 3 each campaign
Underground Network - Vorkal facility location detailed 20 3 each campaign
Golden Hour Club - information high 25 4 each campaign
Golden Hour Club - information low 50 4 each campaign
Dr. Voran - serious medical treatment 50 4 each campaign
Planetary official bribe - minor favor 50 4 each campaign
Gleaming district official bribe - major 50 3 each campaign
Planetary official bribe - major favor 50 3 each campaign
Junior staff bribe (Emerald Veil) premium 60 3 each campaign
Cargo Handler Flats superintendent Krek debt 80 3 each campaign
Transit House - emergency evacuation 100 4 each campaign
Planetary official bribe - standard favor 100 4 each campaign
Underground Network - Deep Market guide 100 4 each campaign
Freight Terminal Chief Vok gambling debt 150 4 each campaign
Worker's End waitress Mira passage cost 200 4 each campaign
Planetary official bribe - significant favor 300 4 each campaign
Underground Network - guide Scratch standard 500 4 each campaign

Transport & Passage

Item/Service Price (bars) Tier Quantity Unit Source
Local shuttle ride 0.05 1 1 item example
Station transport 0.08 1 1 item example
Inter-station passage 0.5 2 1 item example
Short-range transport 0.8 2 1 item example
System-wide passage 2 3 1 item example
Mid-range transport 3 3 1 item example
Sector passage 6 4 1 item example
Long-range booking 10 4 1 item example
Cross-quadrant passage 25 5 1 item example
Priority Diplomatic Transport 50 5 1 item example

Weapons & Armor

Item/Service Price (bars) Tier Quantity Unit Source
Improvised weapon 0.1 1 1 item example
Basic Knife 0.15 1 1 item example
Standard phaser 2 2 1 item example
Light body armor 3 2 1 item example
Military-grade phaser 8 3 1 item example
Combat Armor 10 3 1 item example
Advanced Disruptor 35 4 1 item example
Tactical Shield Generator 40 4 1 item example
Rare Klingon Weapons 150 5 1 item example
??? 200 5 1 item example