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Weapons

TODO

This weapon list is not yet aligned to our framework, but will serve as a reference for future implementation.

Name Type Damage Range
Andorian Plasma Rifle ranged 4 Long range
Bajoran Phaser ranged 3 Medium range
Bajoran Phaser Rifle ranged 4 Long range
Biorifle ranged 4 Long range
Blade (Sword, Mek'leth, etc) melee 2 Melee only
Boolean Gun ranged 5 Medium range
Cardassian Phase-Disruptor Pistol ranged 3 Medium range
Cardassian Phase-Disruptor Rifle ranged 4 Long range
Compression Phaser Rifle ranged 4 Long range
Disruptor Pistol ranged 3 Medium range
Disruptor Rifle ranged 4 Long range
Disruptor Snare ranged 2 Limited area effect
Ferengi Hand Phaser ranged 3 Medium range
Heavy Blade (Bat'leth, Kar'takin, Lirpa) melee 3 Melee only
Jem'Hadar Plasma Rifle ranged 4 Long range
Kzinti Phaser ranged 3 Medium range
Nerve Pinch melee 1 Physical contact only
Neural Disruptor ranged 3 Medium range
Particle Rifle ranged 4
Phase Pistol ranged 3 Medium range
Photon Grenade ranged 4 Area effect weapon
Photonic Disruptor ranged 4 Ship weapon range
Plasma Phaser ranged 4 Medium to long range
Polaron Disruptor ranged 2 Contact only
Pulse Grenade ranged 4
Regalian Phaser Rifle ranged 3 Medium range
Regenerative Phaser ranged 4 Long range
Sonic Disruptor ranged 3 Short to medium range
Subatomic Disruptor ranged 5 Long range ship weapon
System-5 Disruptor ranged 5 Extremely long range
Temporal Disruptor ranged 6 Approximately 150 meter effect radius
Type 3 Disruptor ranged 4 Medium to long range
Type-1 Phaser ranged 2 Short to medium range
Type-2 Phaser ranged 3 Effective up to 200 meters
Type-3 Phaser ranged 4 Long range, effective up to 500+ meters
Unarmed Strike melee 1 Physical contact only
Varon-T Disruptor ranged 5 Medium range
Vulcan Phaser ranged 3 Medium range