Type-3 Phaser¶
A larger, rifle-variant of the standard Starfleet phaser with significantly increased power output and range. Requires two hands to operate effectively.
Specifications¶
| Property | Details |
|---|---|
| Type | Ranged |
| Category | energy/phaser |
| Damage | 4 |
| Size/Form Factor | Two-handed rifle |
| Range | Long range, effective up to 500+ meters |
| Power Source | Self-recharging power cell |
| Settings | 16 power settings including heavy stun, kill, disintegrate, and explosive overload |
| Origin | Federation |
| Era | 23rd-29th century |
Special Properties¶
Fully-autonomous recharge; multiple-target acquisition; gyro-stabilization; 1.05 MW output
Availability & Legal Status¶
| Property | Details |
|---|---|
| Availability | Common (Starfleet security personnel) |
| Concealability | Low - impossible to conceal on person |
| Legality | Legal for Starfleet personnel, highly restricted for civilians |
| Price Range | 4 - 6 |
Drawbacks¶
Bulky; requires two hands to operate effectively
Notable Uses¶
Standard issue for security teams and during high-risk away missions
Additional Notes¶
Introduced in Starfleet around 2256, just before the Federation-Klingon War
1.05 MW output; auto-recharging; multiple-target acquisition